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Captain
Nov 21, 2009 5:12:36 GMT -5
Post by elenora on Nov 21, 2009 5:12:36 GMT -5
Talk about the Captain ending
There are 4 versions for this ending. What is yours? What is your stats and how did you get it?
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Captain
Nov 21, 2009 5:15:12 GMT -5
Post by elenora on Nov 21, 2009 5:15:12 GMT -5
I got this one after I won the archery contest at the Midsummer Festival. You need tame and attack skill for this, I think. Mind is likely to be important, as well as Charm, these may affect the versions of ending. Not sure about XP and dream. The stats are: Strength 71.15 Mind 179.07 Stamina 84.02 Luck 134.22 Charm 81.42
Cooking 81.06 Taming 64.14 Artistry 159.17 Crafting 64.72
Attack 92.82 Defense 126.60 Magic 138.08
921 Gold 1125 XP 0 Sin Total 149.60 Dream
This version is described as such: Eleanore's new commission gave her little time to rest on her laurels. She was an officer, but only one among many - and, of course, she was the new kid, with everything to learn. Managing troops requires more than just knowing how to fight. Her clever mind was useful in judging terrain and calculating supply needs. Her charming smile boosted her leadership, but it served a more important purpose in helping to defuse fights before they could begin. Keeping the peace should not have to require violence. Because the kingdom was not at war, the Royal Guard mostly acted as a police force, protecting the citizens from criminals and the rare monsters loose within the kingdom's borders. It could be challenging, but was usually not extremely dangerous, especially with comrades-in-arms to rely on. Eleanore could look forward to a long career. And if danger did come to her homeland, she would be ready to protect and serve. Eleanore did not choose to raise a family. She felt it would be unfair to uproot a small child every time her military career required her to move. At the same time, she would not wish to leave her own child behind, even in the care of her beloved parents. The Royal Guard was her family now.
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